Spite: Spell Shock
ABOUT
Spite: Spell Shock is a Diablo-like hack n' slash game that features three acts, unlockable abilities and a final boss fight.
This was developed over 8 weeks parallel with extending our engine with Spisen, a visual scripting editor.
DETAILS
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Genre:
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Level editor:
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Engine:
Hack n' Slash
Unity
Ugnen (in-house)
MY WORK
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Script Engine feature design
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Scripting
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Game design
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Level Design
Script in Spisen
Visual Scripting in Spisen
This was the first project where us designers could script gameplay. Our programmers created a visual script editor much like Blueprint in Unreal Engine 4.
Since I worked a bit more on the technical side, I worked with our tools programmers to establish the functionality we needed to implement in the editor.
My technical work included regular meetings discussing the development of Spisen, providing feedback to the programmers and taking requests from my design colleagues to shape the editor into a powerful and versatile tool.
My design
In this project, I took a step back from the traditional level design and focused more on level and gameplay scripting.
I spent a lot of time designing and scripting:
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Level system
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Skill functionality
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Combat feedback
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Cutscenes
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UI functionality
Combat, leveling and UI interaction
PROGRAMMING
Andy Stråhed
Hjalmar Danielsson
Ludvig Jare
Simon Eriksson
Lukas Hull
TECHNICAL ART
Robin Andblom
Valdemar Nyhlén
LEVEL DESIGN
Jacob Tjernström
Noel Toivio
Simon Isacsson Andersén
ANIMATION
Lina Einebrant
Max Larsson
ART
Emma Hugin
Fredrik Ämting
Simon Eimersson
MUSIC
Albin Wrede